I've also seen ffplay, but that's only for testing as far as I know I haven't seen any way of getting the video data from it in realtime with nodejs. And even if I could get that part to work, I still have no idea to play the video, in realtime, at a certain timestamp. I've seen the pipe:1 attribute from ffmpeg, but I couldn't find any tutorials to get it working with an mp4 webm video, and to parse the stdout data somehow with nodejs and send it to the client. mp4 webm video in realtime with ffmpeg, at a specific timestamp, and send the streaming video (again, at a certain timestamp) to the client. I'm aware that ffmpeg can be used in many different ways from nodeJS, but I have not found a way to play a. purely on the client, then upload the source video(s) to nodeJS, and generate the same result with ffmpeg, and send back the result.īut there are may problems with video processing on the client side in HTML at the moment, so now I have a change of plans: to do all of the processing on the nodeJS server, including the video playing. Send the input-output data to nodejs and export it with ffmpeg as a finished vide.Īt first I wanted to do 1. Meaning, if a single video is used as an input, and split it into smaller parts, it needs to replay from the starting time of the next edited segment, if that makes sense. Set the in-and-out times of the videos from the client, which requires the client to view the video at specific times, and switch the position of the video. I'm trying to make a basic online video editor with nodeJS and ffmpeg.
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